SMD BIN Win [Mega Drive/ Genesis ROM file converter - Windows ONLY!]
As I'm pretty new to the Dingoo scene, I was, until recently, unaware of the A320's inability to play Mega Drive/ Genesis ROMs with the .BIN (or .MD) file extension(s). I have predicted that many users have had similar difficulties with their machines, and so I will post a helpful download link to a piece of rather useful file conversion software named SMD BIN Win:
Although the program does require a short installation prior to use, I have found it VERY easy to use, and recommend it to all emulation beginners.
NOTE: After the conversion of your ROMs, the program will place the converted files into its own folder. They can be located at: C (replace with the letter of you hard disk if required):/Program Files/CodeIsle/SMD BIN WIN/[ROM NAME].SMD
Have fun!
- Downloads:

Comments
Renaming
Using roms from goodgen 3.0, just renamed the file extension and all working correctly. There's no conversion needed.
while just renaming .bin to
while just renaming .bin to .smd doesn't work if you just do it to the file, if you compress it with winzip etc.... then open the archive, rename the .bin, to .smd then extract the file the change will indeed take affect, i had a huge problem getting soleil in a .smd format and after trying several times to remedy it, i found the method for converting odyessey 2 roms (check the posts for that emulator) and tried it, and much to my glee it worked, ?(then i found out that in the states soleil is known as cercy warriors, of which there are plenty of .smd roms, but hey ho, you live and learn).
"BEA ARTHUR!"
Doesn't seem necessary
Just renaming .bin to .smd seems to work for me too. This looks a bit unnecessary...
I have: jailbroken 3.1.2 iPod Touch 2nd Gen 32 GB, HK Dingoo running 1.20 pof and Dingux, RockBox iPod nano 2nd gen.
I understand that .SMD and
I understand that .SMD and .BIN files are actually different formats and not just different filenames. But on the other side of this, I have not once ever heard of renaming the rom not working, and I don't believe there are that everyone who has ever tried it happened to pick a rom that had the wrong extension in the first place.
What I think is going on here is that the native gen/md emulator actually supports both .SMD and .BIN, but it is only associated with the .SMD extension. As far as I can tell, every .SIM emulator you add to the dingoo basically associates one (and only one) extension with emulator, for example NES.SIM tells the dingoo that every time you select a .NES game to run it through NES.SIM. I think the SMD.BIN only opens .SMD files, but then checks to see if it is a .BIN or a .SMD and then loads it correctly.
Another example of this would be the GB/GBC emulator, which supports both .GB (regular gameboy) and .GBC (gameboy color) roms. The emulator only recognizes the .GBC extension, but if you rename a .GB rom to .GBC it will load in that emulator.
A true SMD cannot simply be
A true SMD cannot simply be renamed. A .bin is a binary file, if you can simply rename your SMD, it is because the 'SMD' was actually a .bin that was renamed as an SMD. File extentions are only used for association, you can't just rename a .wav to MP3 and excpect results. Therefore, this utillity serves a great purpose.
Can just rename the extension
I've just been renaming the extensions of my roms and it works fine, so this doesn't seem like it'll be very useful.
Yeah I used this utility when
Yeah I used this utility when I first got my Dingoo, but I have read so many reports from people that say you can just rename the rom that I believe 'em.
i take it your just renaming
i take it your just renaming .gen files, not .bin, as .bin is an image file not a rom, and for the last time you cannot just rename a .bin file, if you have and it worked, it isnt a real .bin file.
"BEA ARTHUR!"